After reading several blogs posts by Justin Marquis, I knew that he was just the type of innovator MentorMob was looking for. He is always challenging and investigating the current state of education—from integrating videos games into learning to exploring how the gender of teachers affects the public’s perception of the quality of their instruction. If you follow the twitter hashtag #edreform, then I’m sure you’ve seen his name quite a few times!

Justin (@drjwmarquis) is a Doctor of Instructional Systems Technology and writer for Education Unbound—an education and technology blog for Online University (@OU_com). He teaches courses and conducts research with novice computer users as they become increasingly technology literate.

I reached out to Justin to see if MentorMob would work as a tutorial platform for the computer classes he teaches. And since February he has created numerous Learning Playlists composed of videos, tutorials, and more that have helped us reach new users and become the go-to curation platform in numerous educational verticals. In other words, Justin has helped unlock the potential of MentorMob as an online curation tool for learning.

This detailed playlist on how to include game play in curriculum is a great example of his continuing contribution to the global conversation about how best to use emerging educational technology.

Hear more from Justin in his own words on his blog, an excerpt of which is posted below.

 MentorMob also facilitates a crowd source model for instructional design. With the advent of wikis, Wikipedia, Twitter, and other collaborative and social knowledge creation tools, the idea of the single, centralized, authoritative source of information is crumbling in favor of the social construction and curation of knowledge.

Whereas previous efforts have provided a means of collaboratively constructing information, MentorMob breaks the mold in that it provides a platform for the social construction of instruction. This tool has potential for a single user or group of users to combine information from a variety of sources to construct a new piece of procedural instruction. In a classroom, an instructor could use this tool to have students work collaboratively to create instructional playlists that combine information that they generate with information found online, in order to create new instruction that can be shared with other students or anyone in the world.

MentorMob has the potential to take informal education to a new level by providing a structure that allows anyone to create procedural instructions regardless of their ability to create media themselves. By allowing people to synthesize new instruction from other existing sources, remix culture has finally reached instructional design.

Thank you, Justin, for being a MentorMob Innovator!

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